
Wall of Limbs (TDC-200) - Commander: Tarkir: Dragonstorm
Creature — Zombie Wall
Uncommon
Yeong-Hao Han
0/3
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorLEGAL
PioneerNOT LEGAL
ExplorerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhDefender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.


, Sacrifice this creature: Target player loses X life, where X is this creature's power.
Whenever you gain life, put a +1/+1 counter on this creature.
Creature — Zombie Wall
Uncommon
Yeong-Hao Han
0/3
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorLEGAL
PioneerNOT LEGAL
ExplorerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhDefender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.


, Sacrifice this creature: Target player loses X life, where X is this creature's power.
Whenever you gain life, put a +1/+1 counter on this creature.
Select Condition
From $0.05
Original: $0.15
-67%Wall of Limbs (TDC-200) - Commander: Tarkir: Dragonstorm—
$0.15
$0.05Description
Creature — Zombie Wall
Uncommon
Yeong-Hao Han
0/3
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorLEGAL
PioneerNOT LEGAL
ExplorerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhDefender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.


, Sacrifice this creature: Target player loses X life, where X is this creature's power.
Whenever you gain life, put a +1/+1 counter on this creature.











