
The Last Ronin (TMT-154) - Teenage Mutant Ninja Turtles Foil
Enchantment — Saga
Mythic
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
Enchantment — Saga
Mythic
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
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-65%The Last Ronin (TMT-154) - Teenage Mutant Ninja Turtles Foil—
$0.60
$0.21Description
Enchantment — Saga
Mythic
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
[I] — Destroy all creatures.
[II] — Mill four cards. When you do, return target creature card from your graveyard to your hand.
[III] — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.











