
Go Ninja Go (TMT-149) - Teenage Mutant Ninja Turtles
Sorcery
Uncommon
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Sorcery
Uncommon
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Select Condition
From $0.15
Go Ninja Go (TMT-149) - Teenage Mutant Ninja Turtles—
$0.15
Description
Sorcery
Uncommon
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.











