Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.
×2
None
Sumiyoshi Kizuki
Holo Rare
Pokémon
80 HP
Stage 1 - Evolves from Marill
Water
Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.
Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.